The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration was established to develop a tabletop RPG that explores the franchise’s post-pandemic landscape. The project has been announced, with a funding drive planned to launch in April of 2026.
"This project will bring the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, providing fans a new way to engage with The Division through immersive storytelling and mission-based gameplay," reads an official release.
Initial offerings will include a beginner's box, core rulebooks, a Game Master screen, figurines, and several premium versions.
Exploring The Division's Dystopian World
In this universe, a lethal pathogen called Green Poison was unleashed in NYC, plunging the nation into turmoil. As the crisis escalates, civil order breaks down and hostile groups emerge, turning the urban landscape into a warzone. To restore order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. This is where the players enter the story.
Work on the RPG has been underway for approximately several years, and it is confirmed to be finished. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a broader market, specifically in North America. Manufacturing is slated to begin immediately following the fundraiser, with shipping expected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
An early look at the system reveals it employs d10s predominantly through its new GRIS system, promoting a fast-paced and tactical style. Players use skills or traits to roll small dice pools, usually between one and five d10s.
- Instead of adding results together, participants select a single “resolution die” from the pool.
- This dice is then compared against a target difficulty.
- Achieving a natural 10 triggers additional bonuses, such as extra damage or boosted support.
Combat Emphasize Positioning and Awareness
Battles stress placement and situational awareness, reflecting the source material. Elements like cover, height advantage, or line of sight have a direct impact dice rolls. This mechanic is designed to reward teamwork and clever tactics instead of raw numbers.
A Thematic Health System
The way health is managed adds a interesting thematic twist. Agents have a wound threshold; taking heavy hits reduces their effectiveness by decreasing the number of d10s.
- At critical condition, an operative is downed, but they’re not knocked out.
- They may still crawl and perform restricted acts, emulating the "downed" state common to video game shooters.
- Any agent in this state must roll on a injury chart, potentially gaining persistent effects like trauma or crippling injuries.
A Ready-to-Play Adventure
A publicly available introductory rulebook will be released soon. It contains a ready-to-play introductory scenario called Ashes of Murray Hill. In this mission, the group lead the search for a lost doctor squad and must thwart an assault by the violent Rikers gang, who have seized control of that NYC neighborhood. Further information and the complete product lineup are expected to be detailed near the campaign launch.